Hello,
I am loading ThreadsX as such Pumas: ThreadsX
.
When I simulate several reps inside of a map
, utilization of ThreadsX.map
will cause some reps to repeat the ids. So, there will be 2 sets of id 1-48, for example, and the random effects will be different for the duplicate ids. I tested this with and without ensemblealg = EnsembleSerial()
. I’ve narrowed the issue down to the utilization of ThreadsX.map
, as this doesn’t happen with map
. In terms of frequency, if I run 100 reps, this problem will occur in about 2 of the 100 reps.
Edit: I’m using Pumas v2.4.0.